Notes for this version: * 1up system is in place - You start with 3 lives, and will get additional lives if you get up to the next life score posted next to the life indicators. First 1 up is at 1 million, after that it will depend on how well you are doing. The higher the score multiplier, the higher the next life score will be
* added some sounds when snake eats or hits itself
* X to speed up
Notes for this version: * Added proper suspend/resume code. app should behave nicely now for those who said it crashed on resume from standby mode. Please test this.
* Food spawns much faster now, almost immediately after consuming the last item.
* Tweaked the appearance rate of food items, red slowdowns should show up more now.
* Snake grows/shrinks very quickly now. Be careful where the tail is when you eat a yellow/blue item
* Added a counter to the scoreboard that shows how many segments have been accumulated over time..this is part of the scoring system.
* Enhanced the water effect, decreased the dampening some to make the waves more pronounced. The ring effects you saw before are now replaced by drops in the water field
* Replaced the default music loop with something not so fast. This is a bigger file tho, so there will be a pause at game startup
* The music loop MUST be less that 16777215 bytes. This is a limit in the playback system, the current one is just a little over 14 mb.